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The Chambers of Xeric is currently the only raid that requires some skilling proficiency for an optimal experience.
The Chambers of Xeric is currently the only raid that requires some skilling proficiency for an optimal experience.
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|[[File:Theatre of Blood logo.png|160px|link=Theatre of Blood]]
|style="white-space:nowrap"|[[7 June]] [[2018]]
|Survive the blood sports of the [[vampyres]] in [[Meiyerditch]].
|style="white-space:nowrap"|{{SCP|quest}} [[Priest in Peril]]
|Unlike the other raids, the Theatre of Blood features only combat encounters, with five mini-bosses leading up to the confrontation with [[Verzik Vitur]], previously the [[strongest monster]] in ''Old School RuneScape.'' The Theatre of Blood includes a Hard Mode as well as an Entry Mode. Up to five players may challenge the raid in all modes. Entry Mode is a beginner's introduction to the raid with the mechanics made more friendly for them, albeit at the cost of less rewards and no chance of obtaining rare rewards. [[Theatre of Blood/Hard Mode|Hard Mode]] is offered for players who have completed the raid at least once in normal mode, modifying the bosses' mechanics to make them more challenging.
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|[[File:Tombs of Amascut.png|160px|link=Tombs of Amascut]]
|style="white-space:nowrap"|[[24 August]] [[2022]]
|Fight your way through Amascut's thralls inside the [[Jaltevas Pyramid]].
|style="white-space:nowrap"|{{SCP|quest}} [[Beneath Cursed Sands]]
|A unique ''invocation'' system allows players to scale the raid to the difficulty level of their choice, by selecting which challenging mechanics they want to tackle, which determines the raid's difficulty, presented as Entry, Normal and Expert mode. Up to eight players may attempt the raid. These invocations range from inventory restrictions to additional or modified special attacks from the bosses, to time and respawn limits. Additionally, players can choose to attempt each of the four mini-bosses and their respective puzzle rooms in any order they wish, with the four paths of the raid stretching out from a central nexus, before they can unlock the lower level where they can face the final bosses, [[Tumeken's Warden]] and [[Elidinis' Warden]], also in the order they choose.
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Revision as of 01:25, 3 May 2025

Raid Date Released Description Requirements Unique Mechanics
File:Chambers of Xeric logo.png 5 January 2017 Explore a large cave system underneath Mount Quidamortem built by Xeric. Template:NA A randomly generated arrangement of combat and non-combat encounters mean each raid is different from the last. Up to 100 players may challenge the raid per instance. Players must clear their way through two floors of enemies and/or skilling challenges before a confrontation with the Great Olm, the final enemy of the raid. Challenge Mode is also available for players wishing for a harder encounter, with all twelve potential rooms being placed in a set order, and enemies have higher stats.

The Chambers of Xeric is currently the only raid that requires some skilling proficiency for an optimal experience.