Exalted Staff (t1): Difference between revisions

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Created page with "The Exalted Staff (t1) is a custom two-handed ranged weapon introduced in Season 1: Rise of the Exalted. It is created by combining a Starter Staff with an Exalted Orb (t1). ==Combat stats== {{Infobox Bonuses |astab = 0 |aslash = 0 |acrush = 0 |amagic = +15 |arange = 0 |dstab = +2 |dslash = +3 |dcrush = +1 |dmagic = 0 |drange = 0 |str = 0 |rstr = +41 |mdmg = 0 |prayer = 0 |slot = weapon |speed = 6 |attackrange = 7 |combatstyle = Staf..."
 
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The [[Exalted Staff (t1)]] is a custom two-handed ranged weapon introduced in [[Rise of the Exalted|Season 1: Rise of the Exalted]]. It is created by combining a [[Starter Staff]] with an [[Exalted Orb (t1)]].
The [[Exalted Staff (t1)]] is a custom two-handed ranged weapon introduced in [[Rise of the Exalted|Season 1: Rise of the Exalted]]. It is created by combining a [[Starter Staff]] with an [[Exalted Orb (t1)]].


The staff provides a +15 magic attack bonus and +14 magic damage, positioning it just below the '''Ancient staff''' in accuracy, but offering a stronger magic damage multiplier than most early-game staves. It also offers minor melee defensive stats (+2 stab, +3 slash, +1 crush), though it is clearly intended for offensive magic use.
As a tier 1 Exalted weapon, it is an entry-level option for mages beginning their journey. While it lacks any prayer or melee bonuses, it is well-suited for early slayer tasks, spell training, and bossing where moderate magic output is sufficient.
The [[Exalted Staff (t1)]] is one handed, allowing the use of a shield or off-hand book. It can be further upgraded into higher-tier versions.


==Combat stats==
==Combat stats==
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|slot = weapon
|slot = weapon
|speed = 6
|speed = 6
|attackrange = 7
|attackrange = staff
|combatstyle = Staff
|combatstyle = Staff
|image = [[File:Modeled_T1_Staff.png|185px]]
|image = [[File:Modeled_T1_Staff.png|185px]]

Latest revision as of 01:56, 6 May 2025

The Exalted Staff (t1) is a custom two-handed ranged weapon introduced in Season 1: Rise of the Exalted. It is created by combining a Starter Staff with an Exalted Orb (t1).

The staff provides a +15 magic attack bonus and +14 magic damage, positioning it just below the Ancient staff in accuracy, but offering a stronger magic damage multiplier than most early-game staves. It also offers minor melee defensive stats (+2 stab, +3 slash, +1 crush), though it is clearly intended for offensive magic use.

As a tier 1 Exalted weapon, it is an entry-level option for mages beginning their journey. While it lacks any prayer or melee bonuses, it is well-suited for early slayer tasks, spell training, and bossing where moderate magic output is sufficient.

The Exalted Staff (t1) is one handed, allowing the use of a shield or off-hand book. It can be further upgraded into higher-tier versions.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+15+0
 Defence bonuses
StabSlashCrushMagicRanged
+2+3+1+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerWeapon slot table
+0+41+0%+0List

Creation

Input 1 Input 2 Output
Starter Staff Exalted Orb (t1) Exalted Staff (t1)